As part of the Master Elective course Experiencing Persuasive Environments students designed and tested experience design prototypes based on three different design briefs: guiding tourists in the inner city of Delft towards the Science Center Delft, getting both children AND parents engaged with the Science Center, dispersing school classes across the museum floor. Students explored solutions based on lights as a means for persuasion, on insights from studies on crowd experiences, or on insights from studies on gamification. Designs were tested on-site.
Course: Master Elective: Experiencing Persuasive Environments
Affiliates / Collaborators
Huib de Ridder, Jie Li, Niko Vegt, Michael van der Meer (Science Center Delft)
Institutional collaborators: Science Center Delft